Cloud Gaming Market To Reach USD 4.3 Billion By 2025 | CAGR 52.4% - Forencis Research

Cloud Gaming Market Size, Share, Trends, Growth, Analysis, Research

Global Cloud Gaming Market: Key Highlights

  • According to the new market research report “Cloud Gaming Market by Offering (Infrastructure, Platform, Solution), by Deployment (Public, Private, Hybrid), by Type (Video Streaming, File Streaming), by Device Type (Console, Mobile Device, Personal Computer, Others), by End User (Casual Gamer, Hardcore Gamer, Avid Gamer, Others) by Region (Asia Pacific, Europe, Middle East and Africa, South America, North America) – Global Forecast (2018 to 2025)”, the global Cloud Gaming market is estimated to reach USD 4.3 Billion by 2025 at a CAGR of 52.4% during forecast period 2020-2025.
  • Increasing adoption of 5G technology, growing number of gamers are few factors among others which are expected to drive the cloud gaming market during the forecast period.
  • However, data privacy issue is expected to challenge the growth of the market during the forecast period.

Cloud Gaming Market

Global Cloud Gaming Market: Key Market Dynamics

  • Increasing adoption of 5G technology is expected to drive the market of cloud gaming as the 5G network provides high bandwidth and low latency, these aspects may surge demand of cloud gaming.
  • High installation and maintenance cost is expected to restrain the growth of the market as the system installation requires huge initial capital investment and the ongoing maintenance adds up additional cost.
  • Multiplayer gaming is expected to rise the market in near future as the advancement in the existing gaming platform may allow access to multiplayer across countries, enhancing gamer experience.
  • Cross-platform gaming is expected to rise the market in near future as the gamers can get access of the games from the various platform through cross-platform function.
  • Data privacy can hinder the growth of the market as data is collected in abundance by the data centers, which is vulnerable to theft.

Global Cloud Gaming Market: Regional Overview

  • Asia-Pacific

Asia-Pacific is the fastest growing market share in the Cloud Gaming market. The market in Asia Pacific region has massive share mainly because of boom in mobile gaming in China. In August 2019, Tencent Cloud released cloud gaming solution in China. Japan is leading across the globe in gaming sector as the expertise lies within the country. Also huge population of China, expanding mobile gaming industry, and improving game development capabilities makes the region attractive market.

  • North America

Cloud gaming market is predicted to expand extraordinarily in North America. Microsoft have deployed custom Project xCloud blade to datacenters across various Azure region with elementary emphasis on key areas which includes North America. Also the region is adopting 5G technology at very fast pace it will surge the demand of cloud gaming in the region. Thus, deployment of gaming platforms by the industry giants and fast adoption of 5G may boost the market in the region.

Global Cloud Gaming Market: Key Players Overview

  • NVIDIA Corporation:

NVIDIA Corporation is a US-based company that designs graphic processing units, system on a chip unit for various markets. It provides NVIDIA RTX™ Server which have 40 NVIDIA Turing™ GPUs into an 8U blade form factor which delivers better experience to the user. The server can run all type of graphically intense game at high frame rate which reduces latency.

  • Alphabet Inc.:

Alphabet Inc. is a US-based multinational company that is specialized in technological products and services such as search engine, cloud computing, software, and hardware. It provides cloud server infrastructure to the game developers. Also, Google launched cloud-based gaming platform named Stadia which helps gamers to play across screens of their devices without downloading or updating platform.

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Published : 2020-01-30