The Global Mobile Augmented Reality Market is projected to reach a value of over USD 78.5 billion by 2027 at a CAGR of around 47%.
Mobile augmented reality is a type of mobile application which helps to deliver the real time base services to the user. Also it has the ability to use for location-based service which will support for geographical position of the device. It is one of the major explosive growing platform for the AR application. Moreover, it advance the feature for hardware, includes smartphones and tablets.
Hence, the devices which support the AR technology are becoming less expensive, more upgraded and advance with fast pace.
Market Driver:
The enhancement of location based services, will advance the devices with system positioning services and phone sensor and Generalized System of Preferences (GSP). Whereas, the game application such as Pokémon GO is use the location-based augmented reality mobile games for the advance features. In Retail sector, location-based services are used to find the geo positioning technologies to improve the marketing and brand awareness.
Furthermore, the travel, education and entrainment industries are also adopting these technologies for the development and transformation of the sector.
Due to the growing popularity of mobile devices worldwide, the use of AR technology in mobile devices is growing rapidly. Increasing use of devices with the new emerging technologies which includes software application will led to grow the AR devices. Also the mobile application evolution with the technology where the user has the ability to see virtual image in the real context. It can help the user to develop the better understanding with the advance learning skills.
Hence, with the rapid evolution of mobile device and smart phones create a new experience will advance the experiences for the user.
Market Restraint:
The key constraints on mobile augmented reality applications is the resources on the most devices are limited. Also by including some head based device or display there is often a specific view and limited resolutions which create a challenge for the market. However environment conditions may also create a problem for the end user will experience the applications.
Hence, technological and environmental limitation in the mobile augmented reality market can hinder the growth of the market in the forecast period.
The report on the mobile augmented reality market covers a deep dive analysis of historic, recent and current market trends. Furthermore, market share/ranking analysis of key players, market dynamics, competition landscape, country-wise analysis for each region covered and the entire supply chain dynamics are covered through the below segmentation.
Report Features |
Specifics |
---|---|
Historical/Estimated/Forecasted Market Size Years |
2019-2027 |
Base Year for Market Calculation |
2020 |
Forecasted Period |
2021-2027 (2021 estimated year, forecasted up to 2027) |
Measured Units |
Value (USD Million) |
Segments Included |
Type, Offering, Device Types, Application, and Region |
Regional Coverage |
North America, Asia-Pacific, Europe, Middle East & Africa, South America |
For the scope of the report, In-depth segmentation is offered by Forencis Research
Mobile Augmented Reality Market, by Type
Mobile Augmented Reality Market, by Offering
Mobile Augmented Reality Market, by Device Types
Mobile Augmented Reality Market, by Application
Mobile Augmented Reality Market, by Region
60+ MARKET TABLES AND 30+ FIGURES WILL BE INCLUDED IN THE MOBILE AUGMENTED REALITY MARKET STUDY
Note1: Tentative table of contents, may get updated during the course of research.
Note2: Company financial information is subject to availability in public domain
60+ MARKET TABLES AND 30+ FIGURES WILL BE INCLUDED IN THE STUDY